In my opinion player wages are too high compared to the earnings of the game. Is there any possibility to reduce the wages and compensate this with an other income for the game?
Breaking news: My squad of superstars is officially up for sale! 🏆⚽️ The most handsome lads, with golden feet and... let’s say, a slightly selective appetite for winning. I’d hate to cause any harm to the game by refusing to pay their massive weekly salaries, especially when teams with '50 grams of gold a week' are topping the league. Serious offers only—come and take them off my hands! 😜
Lower wages, smaller global fund, less income from champions league and cup. Not saying that wages are small, it is quite big for players 70+, but needs to be properly balanced.
Agree. I keep my team on top of the table, but stadium income and winning prices doesn't cover the salaries. I lose about 15% local currency every season
And this team isn't even the best and the most expensive in league
@Momo025... If you want higher wages, it's simple... invest 4000 euros in players and you'll get your wish. But let's see how it will be when you're no longer favored by the low quality of players. When the balancing mechanisms (or 'game balance') start adding a dose of unpredictability and challenge. When the game won't be so easy for you, who invest a lot. When the 'chance' dynamics (randomisation) will surprise you sometimes in an unpleasant way ...
Guys, have you ever compared football clubs' budgets for salaries and players' market? Transfer fees for the top players are usually worth around 4-5 times their seasonal salary.
Here in KOB, transfer fees for top players are about 200€, but their seasonal salaries don't reach 10€. Plus, the money paid for wages is not lost, they fuel the prizes. If there's a problem with salaries, if anything, it's that they're still too low to drive the economy and have high prizes.
200$ pays only ralf, noone bought any other player for even 60€ for long long time
Noone transfer players
You are better here, but still I really dont believe you can afford team salaries only from winnings and seats.
At least stadium income could be higher, because to get back this 5€ each you have to play about 7 years, if i remember correctly. And of course it has to be always full, what is impossible playing against bottom table teams
humm Iordache, the last season champions league winner frustrated that doesn't win enough matches...
lysybandyta, on season 8, this season, we are on day 6, 17 players were sold for more than 60 euros. Dont make up data based on your sentiment... also the amount of transfers and money involved has been steady season after season, December had more transfers than November, so "Noone transfer players" is also false.
Anyway, we will continue to tweak the game economy as we progress, this season will see a few more changes regarding this.
@lysybandyta I didn't check if local currency from tickets and victory bonus covers my salaries, I guess they are close, but I don't care much because it's not supposed to cover it, there is also the gold from League and Cup prizes to help pay salaries.
The good thing is that salaries (and also money to spawn youths) are not lost, they become prizes, so they will never be a problem for the global economy; they can become a problem for a single team, but if a club loses money, that means another club will earn it... it's not dangerous like in real life, with clubs drowning in debt to pay agents, players and buildings
If you want 11 top players and pay low salaries you were wrong building your squad, i’m in B series and my salaries are high too compared with my winnings and earning, and my 11 player is composed by some 1* star players, some 2* players and few 3* players…
if you want to play with 11 5* star players you thought something wrong building your team, it is not possible to play like that, neither in real life and shouldn’t be permitted neither in a fantasy game.
if you want 11 5* star players you need to go in negative, and if you are not able to win money back with prizes you should think to sell most of 5* players and compose your team with mostly 3*/4* star players and few 5* star player.
if the game will change it will be easiest for big whales and they don’t need to have managing skills.
sry but i quote to stay like this, some Little Little changes could be good.
@Loretty i understand there is a problem with current league prizes they are not where we think they should be, to balance the overall wages and we will work towards that.
BUT
your case shows that we have the INVERSE problem in some cases. You, PSG, have the highest wages in the game right now, in theory (unless you did something wrong) you have the best team in the game, so yeah, just like the best team in the world in real life, you are expected to win the Champions League... plus to win every competition. Anything below that is seen as a failure to the fans and club board. I didn't check your math but if its true that you break even if you go onto 1/4 cl stage, then maybe the champions league prizes are still too high?
I think that for a healthy economic system, the most expensive team should only break even if they win everything, if that. It then makes sense for a smaller team with less wages to make a lot of profit if they win, as a reward for the best possible management.
I am not even going down the road that in real life, all the top teams lose money to win the big competitions and rely on investors to keep them a float.
@nicmo the problem is not big salaries, but the difference on two players, same age, same avq but different league.
I know you talk with adrian on discord there days about his.
But the difference is huge. I can give you an example for 2 players...and one player cost double in gold then the other. This is not normal.
This need to be sorted out.
Lucas Davis vs. Carmelo Troisi. Liverpool and Ralfi's crew. Tell me if this is right? Check the salaries in gold for those 2 players. I dont think is normal
Not sure why 2 players with same AVQ should have same salary, in real life is same. This is also aspect of football strategy, to have cheapest team with highest AVQ.
Also I am favor to tweaking salaries, looks that AVQ 78 player wage is already sky rocket, what will be later for 85 or 90?
I just want to know what has influence on player's salary.
As I told my first player takes salary higher than next 3 players. If i would know the factor maybe i could reduce such expenses
For now - as a 4th Italian team - i am not here to get second salary (i have a job :) ), but it is too much to be still competitive
A MANAGERIAL game is called such because a manager must manage a company by balancing the accounts depending on the income. If everyone wants super champions and spends 10k to have them and spends another 2k to give them all the possible positions and then complains about the salaries it means that they are not and do not know how to be managers. Now everyone complaining about salaries is ridiculous this thing. If a manager wants to spend 10k / 20k he can do it but he must realize all the administrative management components. The money that circulates on kob is created by our investments it is not created from nothing. Do a more accurate management administratively speaking instead of spending money senselessly and then complaining. If someone loses even having a great team it is part of the reality of football. MY HUMBLE OPINION.
Maybe I didn't understand. For me the financial management of a company must be based on income and expenses. If I earn 10 and spend 100 it means that I have a failed management. If I spend 100 and hope to earn 1000 by winning all the competitions and then it doesn't happen it's a more than normal and realistic thing, it's part of the risk. Then if someone wants a Pay To Win, I spend 1000 and I'm sure to win everything and earn 2000, I'm sorry KoB for now is not a Pay to Win, if it became one I would be the first to close my company because it would no longer have anything managerial. For me the economic management of salaries on kob is fine.
@Landlord, trying to find a reliable way to compute the value of the players would be a waste of time; nothing would change. A player's value only depends on one thing: how much money people would like to pay to sign it.
The market is still evolving because in the first seasons, there were talented players only in youth clubs, and currently there are no fully developed 5* players because the older ones are 22 years old. You shouldn't take the current situation as a reference for the future market
In the game, a player's salary is set based on their quality, but their actual on-field performance doesn’t always reflect this high cost. This situation becomes problematic when teams with lower-paid players – due to their lower qualities – manage to win matches more easily. This is due to the balancing mechanisms implemented by the game engine, which creates a perception of unfairness.
Although the game is not designed as a pay-to-win, those who invest in top players have a legitimate expectation that they will provide a clear strategic advantage. When this doesn’t happen, the investment in high-performing players becomes pointless, and the high salaries they come with become a financial burden. Moreover, there’s the issue of the transfer market, where managers find themselves in a position of selling valuable players at prices below their quality and the investment made. This opens up opportunities for those focusing on financial speculation – buying players cheaply to sell them at higher prices – rather than managing teams competitively.
Thus, the balancing mechanisms seem to excessively favor teams with lower-quality players, as clearly reflected in their modest salaries. In this context, we can only admire the performances of these "efficiency warriors" who manage to defeat well-rated teams, probably due to a subtle mix of revolutionary tactics and well-intentioned adjustments by the game engine.
And so, I personally wonder: is it more fair for the game’s budget if I don’t sell my players, because the market doesn’t allow me to value them at their real price, keeping them until retirement and benefiting from them even if their performance is “penalized”? Or would it be more correct for the game’s budget to let high-performing players do their job, justifying their high salaries, with me being satisfied with their performance and even adding money from my own pocket to pay them, with a feeling of contentment? :)
Or is it more convenient to reward managers whose players have more modest salaries, offering much less to the game’s budget, while encouraging those who WORK HARD for results and are supposedly more capable than those with better players, indirectly insulting the intelligence of the latter... those considering work hard are smarter, slicker, with little money but skills and brains, making miracles happen, making miracles out of something like a central instead of no preference or a pass into space. :)
Maybe it’s time to recalibrate what truly defines a better strategy!
For the sake of the game’s budget, if you manage to win once with weaker players than your opponents, that's fine. But if you do it consistently, something is definitely off. Salaries aren't fair and need to be recalculated – pay them more! Pay your players better! :)
So you guys mean that who’s paying less should lose always vs a player that pays more.. so where is the managing abilities??
manager are wrong even in training their player beacause they think that if they got a player with high underlined abilities he should be a great players, but still sometimes is good to have an average all around midfielder instead of a midfielder with high technique and passing abilities
@ Tricrape ... Each league offers its own opportunities, and if you build a well-managed team, you can become a champion even in the lower leagues. You have more control over your strategies and can test your skills in a more balanced environment. So don't worry, success is within reach for those who know how to play smart, regardless of budget!
Or maybe do you imagine that you can and deserve to beat Palermo? :)
(Or maybe it wouldn’t be enough that Thuru beats him and others, paying players much less than they deserve for their victories ! )
Hey, I wonder if that's what Manchester United did in real life to their players in the last seasons, stopped playing wages, Iordache are you a member of the Glazer family ? :) :)
Hey Nicmo! …Hmm, who knows? Maybe you're right, but I feel more like one of Gigi Becali's than a Glazer! You know, better to keep the money in my pocket than spend it on wages and still end up in 7th place! ...I'm testing their loyalty! If they can perform like this, it means they're true fighters, not just mercenaries / players motivated only by financial rewards.…:)
Lordache, i am not intrested to paywhy play p huge salaris. Thats who i have relative small Squad and train not main skills for a long way and training instead second skills. I cant pay huge salaris. Its also play slow and defence and this works fine for me. Ok i lose maybe Some points, but on Other hand my condition stay acceptable also share dividend helps a lot to pay salary and tax. Everybpdy how to play this game
@Thuru...The shared dividends bring you income, which is great, but that doesn’t necessarily mean the game should favour you most of the time with a slow and defensive tactic that is entirely fair. It seems to work exceptionally well for you, and it’s natural for some to have questions about how that happens so consistently, dear Thuru.
Surely you don’t believe that everyone on Kob is just blindly applauding your success as though it’s entirely a matter of how well you adjust the settings on strategy Also, just a side note—the performance calculation formulas for players do take natural fitness into account. I train it too, but I approach it without relying on it as an explanation for keeping a low salary. On the contrary, I do it knowingly! Just a thought!
Thuru, I don’t want to upset you, but... it’s too like it's sewn with white thread... :)
@THuru, please, stop writing about shares, SHARES just bring you income but are a bad thing for game, due of SHARES, a significant part of game funds goes there, nothing wrong, game been developed like that, but, if everyone would keep wages LOW and all would buy shares like you advise, from where shares would generate income or funds for leagues/international competitions will come?
You should stop talking about this non sense and be happy, game allows this defending + slow to keep your team at a playable level, if sistem would be fair, it probably wouldnt happen. ITs still strange why we have to keep energy burn per 90 mins default close to 1 Energy point, more or less depending by FItness and energy used per action so big, teams who try to play football are punished with a big energy penalty while, you manage to reduce the number of plays, reduce your energy used and still, hit some nice results in most cases, lets not say, there are so many games where you manage to have 100% accuracy on target shots, annoying if you ask me. More than that, cause, most of us trying to make plays and win games, we re getting lots of injuries, we do a real rotation of players and, in the end, the one who ends the month on + is you, probably.
@Adrian, sometimes you make me so angry that I stop paying my players' salaries, but... I have to admit, sometimes I love you a lot! :))) Salam crosses and scores! :))