Forum > Announcements > Multi-Club Management


nicmo
504 posts
4 years old
on (1 month ago)

Hello Managers! šŸ‘‹

A brand new feature is now live in Kickoff Boss, and it’s a big one. You can now manage more than one club at the same time.Ā Here’s everything you need to know šŸ‘‡


⚽ Multi-Club Management

  • You can manage up to 2 clubs simultaneously.

  • Each club must be in a different world region:

    • Europe

    • Asia & Oceania

    • Americas

    • Africa

  • AĀ fee of 20 Platinum is charged when signing for an extra club:

    • 10 Platinum goes to the club’s National Federation

    • 10 Platinum goes to the Partners Fund

    • If you ever abandon the extra club and want to have another go, a new fee must be paid.


šŸ”„ How It Works

  • Use the team switcher in the left sidebar to move between your clubs.

  • To add a new club, click the ā€œ+ā€ button next to the Club Funding link in the sidebar.

  • Adding or removing club funds works seamlessly with the selected club.

  • Each club operates fully independently:

    • Separate players

    • Separate finances

    • Separate leagues

    • Separate competitions

You are essentially building two football empires at once.


šŸ’° Recruiter Fees

Your Recruit's fees always go to your Main Club.

You can change which club is your main club at any time:
Club Settings → Club Options

Both your clubs pay the recruits tax to your current recruiter.


šŸ›”ļø Fair Play Rules

To keep the system competitive and fair:

  • You cannot bid on players listed by your own other clubs.

  • You cannot swap into a club in a region where you already manage a team.


🚪 Leaving a Club

You can abandon any of your clubs at any time:

  1. Switch to the club you want to leave.

  2. Go to Club Settings.

  3. Use the abandon option there.

Simple and flexible.


Multi-Club Management may be expanded in the future with additional club slots and further mechanics.

As always, if you encounter any issues or have suggestions, let us know on the forum.

Good luck managing across continents, Managers! šŸ’™āš½

Tadalion
43 posts
1 year old
on (1 month ago)

Hello! I couldn't switch back to the main team... What's the error?

It works now. Thank you very much...

edited on (1 times)
b1c10
118 posts
1 year old
on (1 month ago)

Tadalion

Hello! I couldn't switch back to the main team... What's the error?

@Tadalion

nicmo fixed, I have beenĀ report this bug in discord ;)

I lovedĀ heart this new featureĀ yesĀ 

Thuru
482 posts
1 year old
on (1 month ago)

Thanks for the update cq upgrade. I dont know if i go use this yes or no.

btw nicmo, its possible that both youth teams get play against eachother

what about friendly?

Spruzzo78
23 posts
1 year old
on (1 month ago)

hi nicmo but if I buy another club and produce in: finance a club (pupiddi) in which club will the offers be assigned??

Errach
47 posts
1 year old
on (1 month ago)

That's awesomeĀ 

nicmo
504 posts
4 years old
on (1 month ago)

Spruzzo78

hi nicmo but if I buy another club and produce in: finance a club (pupiddi) in which club will the offers be assigned??

@Spruzzo78 offers are paid to the manager account, not the club.

nicmo
504 posts
4 years old
on (1 month ago)

Thuru

Thanks for the update cq upgrade. I dont know if i go use this yes or no.

btw nicmo, its possible that both youth teams get play against eachother

what about friendly?

@Thuru, currently youth teams could player each other.

You can also do friendlies with your 2nd team.

Legend
16 posts
6 months old
on (1 month ago)

Can u buy players from a new owner which came from your second club?Ā 

Landlord
267 posts
1 year old
on (1 month ago)

Looks like everybody loving the new updatelaugh

Kasyade
35 posts
7 months old
on (1 month ago)

I already stated that I was completely in favor of this improvement.

What I'm not in favor of is implementing it after the season has already started. I think it's disrespectful to the managers who have planned their season, especially with such a short preseason.

I also can't support allowing any player to create a team at any point during the season. This should only be possible during the preseason.

A newly registered player is not the same as a player who is already in the game, knows the game, and has some experience. Allowing the creation of a new team at any time during the season goes against fair competition.

I'm also against increasing inflation in the game, and it seems like every improvement comes with inflationary measures.

First, we removed captain bonuses, and then we added a bonus to salaries.

Now, 20 extra platinum per team.Ā 

I've been playing for 5 months, during which time the euro/platinum has devalued by 6 gold.

Now it doesn't matter much, everything is great, the partner fund is growing, the global fund is growing, the federation fund is growing... it's wonderful.

Ā 

Salaries, for example, for youth players, are tied to the euro/platinum exchange rate. What does this mean? It means that regardless of the euro's devaluation, a youth player will always have the same price; salaries will always be the same.

And how does this affect us?

On a global level, this means that players who don't invest any money at all find it easier to withdraw money from the game each season. First, because they earn more each season, and second, because when they convert their local currency to gold and then gold to euros/platinum, it's more advantageous for them.

Ā 

Right now, it seems like nobody wants to see this. I don't know if the game's creator is doing this intentionally, or if they're simply not considering all the possibilities.

I've seen this scenario many times before in similar games, like Anno 1777 or Terra 2000. As I've said before, this game isn't innovative; its financial system is based on the pioneering Anno 1777.

And those of us who were there know how it ended, we know why it ended.

Ā 

I swear I hope and pray that this never happens here, but when you combine a financial system like this with a game, if there are no mechanisms to control inflation and currency devaluation, capital flight is inevitable over time.

It's very simple: those who play to earn a return without investing, over time earn more money and withdraw more and more money from the game's circulation.

Ā 

Those who invest money, in turn, want to obtain a return commensurate with their investment, but, since money is leaving the system, more and more money must be injected into it.

Finally, investors protest, become fed up, stop investing, and begin to "sell" or "recover" money from their assets, withdrawing as much as possible in anticipation of a potential system collapse.

Ā 

Anyway, 99% of people won't read this very long text. I'm sorry to be so pessimistic.

I'll just add that it's curious that of the game's 30 main shareholders, only 5 have invested in a second team.

After 24 hours, fewer than 50 teams have been created. Personally... I hope fewer than 100 are created; that would be a good sign for the game and a sign of the failure of the "improvement."

Fletcher90
93 posts
1 year old
on (1 month ago)

@Kasyade, I think is big success if 50 new teams are created due to this feature and 20% of main shareholder did same in only 24 hours.Ā 

Personally I am waiting to see how will be split of players in leagues before invest to specific country team. As it is not only 20eur to invest, you need to build support buildings and build team from scratch, investment if you want to be at least competitive in long run exceed 200 euros

edited on (1 times)
Kasyade
35 posts
7 months old
on (1 month ago)

Fletcher90

@Kasyade, I think is big success if 50 new teams are created due to this feature and 20% of main shareholder did same in only 24 hours.Ā 

Personally I am waiting to see how will be split of players in leagues before invest to specific country team. As it is not only 20eur to invest, you need to build support buildings and build team from scratch, investment if you want to be at least competitive in long run exceed 200 euros

@Fletcher90Ā 

I don't see it that way... success would be if 300 new teams were created, primarily using the existing in-game currency.

Let me explain... A player who hasn't invested a single euro, but has accumulated gold and local currency, might be tempted to invest that gold and currency in a new club if the price is right.

A player who doesn't mind spending money will create the team anyway. The incentive should be to move the existing money within the game.

If you invest 200 euros, you're distributing 200 euros among all the players in the game. Some will earn more, others will earn less. And the same thing happens every time you inject money.

If you encourage players who don't invest money not to accumulate it, but to reinvest it instead of withdrawing it from the game, the economy will flow and grow.

The player who invests money will still do so. But the economy can't depend on 50 players investing money.

Fletcher90
93 posts
1 year old
on (1 month ago)

Kasyade

Fletcher90

@Kasyade, I think is big success if 50 new teams are created due to this feature and 20% of main shareholder did same in only 24 hours.Ā 

Personally I am waiting to see how will be split of players in leagues before invest to specific country team. As it is not only 20eur to invest, you need to build support buildings and build team from scratch, investment if you want to be at least competitive in long run exceed 200 euros

@Fletcher90Ā 

I don't see it that way... success would be if 300 new teams were created, primarily using the existing in-game currency.

Let me explain... A player who hasn't invested a single euro, but has accumulated gold and local currency, might be tempted to invest that gold and currency in a new club if the price is right.

A player who doesn't mind spending money will create the team anyway. The incentive should be to move the existing money within the game.

If you invest 200 euros, you're distributing 200 euros among all the players in the game. Some will earn more, others will earn less. And the same thing happens every time you inject money.

If you encourage players who don't invest money not to accumulate it, but to reinvest it instead of withdrawing it from the game, the economy will flow and grow.

The player who invests money will still do so. But the economy can't depend on 50 players investing money.

@Kasyade, are you aware that there are only around 1500 active managers? And IĀ expect that 70% of them are not really active, more on autopilot, means sometimes check game, so expecting that almost all really active players create new team in 24 hours is not realistic.

I dont agree with you that this improvement is failure, but I agree that it should be focus to attractĀ free players and motivate them to reinvest what they earn in game

b1c10
118 posts
1 year old
on (1 month ago)

> Now, 20 extra platinum per team.

@Kasyade,
What's your criticism? Just to get to know you.

Timeline:

This game was created after all the websites shut down, so @nicmo had the idea to create one for fun, and here it is.

That post to which this suggestion belongs was to listen to its members; it's part of the community to give opinions, criticism, and improve our game.

If there's something you didn't like or not fair, formulate a suggestion and we await your improvement that you think needs to be made or not...

Unfortunately, the month of February didn't allow much time to prepare; it was practically a matter of working from one day to the next.

All the fuss you made wasn't necessary, I understand you're worried about it, just like all of us, but for now let's have fun!Ā laugh

Landlord
267 posts
1 year old
on (1 month ago)

@Kasyade don't you like want more manager in your own league who comes with investment to increase the prizes of your national competition and also your regional prizes. Every new club will be taken from the lowest part of the division and assuming you're in A or B division then how this bother your plans for the season? No club so far can be taken from A and B division :)

In addition I've not seen such club who didn't invested that made lot. Users with even just 20 investment will bring better players to his club and the gap between the investors and non investors becomes bigger in months. You don't get local currncy for getting beating purple and blue through season. Every manager doing well must have made investment first before good and poor decision influence the club success rate. No good opportunity for non investors and highly don't encourage trying to win CL with no investment lol

edited on (2 times)
Kasyade
35 posts
7 months old
on (1 month ago)

b1c10

> Now, 20 extra platinum per team.

@Kasyade,
What's your criticism? Just to get to know you.

Timeline:

This game was created after all the websites shut down, so @nicmo had the idea to create one for fun, and here it is.

That post to which this suggestion belongs was to listen to its members; it's part of the community to give opinions, criticism, and improve our game.

If there's something you didn't like or not fair, formulate a suggestion and we await your improvement that you think needs to be made or not...

Unfortunately, the month of February didn't allow much time to prepare; it was practically a matter of working from one day to the next.

All the fuss you made wasn't necessary, I understand you're worried about it, just like all of us, but for now let's have fun!Ā laugh

@b1c10Ā 

Personally, these changes don't affect me at all. I have my game plan, I love the history of Welsh football, and I have a team in Wales. I signed a few players at the beginning to give the team a boost, but now my youth players are gradually replacing the initial squad.

I'm going to continue playing the same way. But the game matters to me. I like it, I love it, and I can only hope it lasts for another 20 years.

I already gave my opinion when Nicmo proposed this. I'm not against it; I'm against the incentives for players.

All the improvements in recent seasons only incentivize injecting money into the game. That's not a bad thing.

What's bad is that there aren't any improvements that incentivize reinvestment from those who don't invest.

Kasyade
35 posts
7 months old
on (1 month ago)

Landlord

@Kasyade don't you like want more manager in your own league who comes with investment to increase the prizes of your national competition and also your regional prizes. Every new club will be taken from the lowest part of the division and assuming you're in A or B division then how this bother your plans for the season? No club so far can be taken from A and B division :)

In addition I've not seen such club who didn't invested that made lot. Users with even just 20 investment will bring better players to his club and the gap between the investors and non investors becomes bigger in months. You don't get local currncy for getting beating purple and blue through season. Every manager doing well must have made investment first before good and poor decision influence the club success rate. No good opportunity for non investors and highly don't encourage trying to win CL with no investment lol

@LandlordĀ 

Since I only play for fun, I don't care if the prizes in my league increase or decrease. I'm not here to make money.

What matters more to me is that the players in my country are active and participate in the game.

I enjoy maintaining a balance between football performance and my club's financial performance, as well as a system based primarily on developing young players, mainly Welsh.

There are players in the C and D divisions too! Nothing would happen if we waited until next season for this change.

Do you think it's fair that a sub-team can be created at any time?

What do you really know about the game? Your league, Champions League, and UEFA?

There are several thousand euros "held up" in about a hundred teams in local currency and gold. Players who haven't invested a single euro in the game. Some have already withdrawn money in the past, and I suppose they'll withdraw again when the price of Platinum drops even further.

Honestly, you and many other players are looking at it individually. Otherwise, I find it incredible that no one sees the game's inflation, the currency's devaluation, and the complete lack of inflation control measures.

And there are no incentives for players to withdraw their money from the game either.

In marketing terms, offering a game that allows withdrawals is very appealing. But a balance must be maintained, and the proof that there isn't one is seen in the messages from players when the prizes aren't enough to support their teams.

What happened when the league prize money changed? A high percentage of those who invested the most money complained because teams that invested less were making money while they were injecting funds.

Teams playing in UEFA are complaining because the prize money isn't enough.

Cry and cry, read the whole forum, and you'll only see tears.

Me? I'm crying... but I'm not crying about money, I'm crying about the sustainability of the game. I'm complaining because reinvestment isn't incentivized, I'm complaining because the game isn't promoted, I'm complaining because "improvements" are made after the season has already started.

I cry, I complain, and I criticize what, in my opinion, harms the overall balance.

Of course, I could be wrong. I only have information based on what I read and see. I don't have the actual data that Nicmo can handle.

It's also possible that I'm misinterpreting what I see. But I'm here, and even if my opinions aren't popular, I'm speaking up. I'm not hiding, and I'm doing this with the intention of contributing to the game and the community.

It's easier to say, "Oh, everything is wonderful." "Oh, fantastic." But I care about the game, and so I'll say it's fantastic when I'm convinced it is.

Ā 

Landlord
267 posts
1 year old
on (1 month ago)

@Kasyade okay maybe you made a point, the update should have arrived during off season :)

Apart from that what exactly you want the admin to take into account futher more? The inflation? If you want inflation to stabilise maybe you invest euro? The last time i withdraw I paid over 20 euro on fee alone and you complain about people ripping the economy? I was only lucky to be here early in game to be able to invest a little and profit from it. Had it been i didn't invested at all it would not be possible and had it been i play in Italy, Romania etc bro it won't be possible to make up to 20 euro without investing at allšŸ˜…

edited on (2 times)
Thuru
482 posts
1 year old
on (1 month ago)

Kasyade

b1c10

> Now, 20 extra platinum per team.

@Kasyade,
What's your criticism? Just to get to know you.

Timeline:

This game was created after all the websites shut down, so @nicmo had the idea to create one for fun, and here it is.

That post to which this suggestion belongs was to listen to its members; it's part of the community to give opinions, criticism, and improve our game.

If there's something you didn't like or not fair, formulate a suggestion and we await your improvement that you think needs to be made or not...

Unfortunately, the month of February didn't allow much time to prepare; it was practically a matter of working from one day to the next.

All the fuss you made wasn't necessary, I understand you're worried about it, just like all of us, but for now let's have fun!Ā laugh

@b1c10Ā 

Personally, these changes don't affect me at all. I have my game plan, I love the history of Welsh football, and I have a team in Wales. I signed a few players at the beginning to give the team a boost, but now my youth players are gradually replacing the initial squad.

I'm going to continue playing the same way. But the game matters to me. I like it, I love it, and I can only hope it lasts for another 20 years.

I already gave my opinion when Nicmo proposed this. I'm not against it; I'm against the incentives for players.

All the improvements in recent seasons only incentivize injecting money into the game. That's not a bad thing.

What's bad is that there aren't any improvements that incentivize reinvestment from those who don't invest.

@Kasyade

i dont see the problem that non investors earn less. Even without invest you can earn and get more money in the game. I should say start with getting recruits. This gives free income what you can use for your team. Also doing offers can be an idea to get extra income. So there is enough possibility for non investors. Getting recruits is also good for the game so start with that. Optional you can help your recruits by giving them an investment doing transfer mpl money to your recruit Kob. Getting income is easy with mpl, so doing both also helps. If you dont want give your recruit a free invest you still can do it for your own. Its very easy without invest earn 20 euro yearly or maybe even faster on mpl. Its handy buy shares if yiu can do that. It gives over time very good income what you can use for your team. This is also for non investors.

edited on (2 times)
Chazuke_e
82 posts
1 year old
on (1 month ago)

I literally didn't expected this update to come.
But not bad, will see how it will go :D

Thuru
482 posts
1 year old
on (1 month ago)

Every update what leads to more share dividend is good.

SirAlex90
39 posts
1 year old
on (1 month ago)

Hi @nicmo, are you planning to expand the number of nations in continents like Africa, Asia, and America? And possibly increase the number of groups in continental cups? This is essential to know to make the right choice for the second nation.

nicmo
504 posts
4 years old
on (1 month ago)

SirAlex90

Hi @nicmo, are you planning to expand the number of nations in continents like Africa, Asia, and America? And possibly increase the number of groups in continental cups? This is essential to know to make the right choice for the second nation.

@SirAlex90 no changes planned for now

Heracles
15 posts
1 year old
on (3 weeks ago)

If your team A sacks a player, can it be picked up from the free market then by your team B ?

Ralf
211 posts
1 year old
on (3 weeks ago)

Yes