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Updates and Tweaks 28/06/25

nicmo611 posts4 years old

Hey managers!
It’s time for another big update. Season 14 brings some major changes to how clubs operate and how you develop your future stars. Grab a coffee and read on, lots to unpack!


💸 Club Finances — Bankruptcy System is Here

Yes, you can now bankrupt your club! Here’s how it works:

  • Weekly Club Expenses (Mondays) are now mandatory.

  • If your club doesn’t have enough local currency, it will go into negative balance.

  • While in negative:

    • Players suffer a -10% skill penalty during matches.

    • You can’t buy new players or withdraw money.

  • You’ll have 10 days to bring the balance back to positive. If not, you will be sacked.

  • Don’t worry — just trade gold for local currency and your club is back on track instantly.

This adds a layer of realism and risk to financial decisions, so spend wisely!


🏋️‍♂️ Training Tweaks

  • Training skill gains above 90 have been increased:

    • Now +0.4 per skill upgrade, up from +0.2.


👶 Youth System — More Control, Bigger Rewards

We’ve made several key changes to make youth development more impactful and strategic:

📦 Youth Center Capacity
  • The number of youths you can manage per level has changed:
    From 3, 5, 8, 11, 13 → Now 3, 5, 7, 9, 11

🖊️ Prospect Sign Limit (Per Season)
  • You can now only sign a limited number of prospects per season.
    Based on your Youth Center level: 3, 5, 7, 9, 11 signings.

🚀 Free Training Boost on Signing
  • When you sign a new prospect, you get instant free training progress:

    • 1⭐ = +300%

    • 2⭐ = +600%

    • 3⭐ = +900%

    • 4⭐ = +1200%

    • 5⭐ = +1500%
      (That’s 15 skill-ups for a 5⭐ prospect!)

  • Base skills of prospects have been lowered slightly to balance this boost.

📅 Prospect Info Reveal Order Updated
  • Days 0–1: Name + Age

  • Days 2–3: + Preferred Foot + Height

  • Days 4–5: + Player Trait

  • Days 6–7: + Average Quality

  • Days 8–9: + Skills

  • Day 10+: + Preferred Position


💰 sVCT Boosts + New Market

🧬 Boost Youth Further with sVCT
  • Use your stashed VCT (sVCT) to further boost training when signing prospect  players.

  • You can control how much you want to spend using a slider, up to:

    • +3000% extra boost (approx. 10€ worth of VCT).

💱 Internal sVCT Market Launched
  • Don’t want to deal with crypto? Now you don’t have to.

  • We’ve added an in-game sVCT market where:

    • Managers who earn sVCT can sell it.

    • Others can buy it freely, using Platinum.

  • Anyone can create buy/sell orders at custom prices.

This makes VCT utility more accessible and player-friendly, no wallets needed!


I hope you enjoy these updates (used AI to help me format this post) and that Season 14 brings new challenges. As always, thank you for being part of this journey. 💙

Let’s kick off the new season strong!

edited on · 1 times

speedtuning116 posts2 years old

very good, I think the prospects players  was a good idea, to avoid exploitation of the old system

edited on · 2 times

Adrian09143 posts2 years old

So, you removed that "Pay to win" when removed goods off market to add back this thing under this 10E fee through this slider option.  Lets not mention that this change kinda fucked up every youth spawned untill today, all will be shit and very behind to those which will be spawned by today. That s bad for game, hope this gets removed lol or , there is no term vision rn, rules changes overnight.

If you really wanna give a skill boost to youth, this has to come in a fair sistem which will not break the balance, perhaps, its time to bring up that well promised youth league, winner can EARN this option to add up skills to his youth, eventually, make it a weekly league, a small increment coming for winner , or something like this apart this SF feature.

edited on · 2 times

Stoneisland271 posts2 years old

- - - There is no point in buying training boosts with VCT when you sign promising players. This way you are creating a Pay to win.

edited on · 1 times

Alin211 posts2 years old

it looks good overall. Is understandable some will be against the pay to win element and some will be pro, according to what VCT they have etc.

in my view...everything looks okay, just after spending 450 euro on youths in last month, they are now slightly retarded compared with a new pull because they never get this boost or vct option.

it is a bit of a kick in the teeth.

@nicmo could that boosts be available to recent lads or how we bring the gap between iune youths and july?

Errach55 posts2 years old

decent update expect for that VCT boost, that's a laughably bad p2w mechanic

Zboniak*41 posts2 years old

Let the game continue but changes must continue

nanomachine29 posts2 years old

  • You can control how much you want to spend using a slider, up to:

    • +3000% extra boost (approx. 10€ worth of VCT).

where is to see this option?

bigs_nuno83 posts2 years old

Very interesting and some good improvements.

It's more a pay to win game, but still you can improve your team without a huge investment.

bigs_nuno83 posts2 years old

nanomachine

  • You can control how much you want to spend using a slider, up to:

    • +3000% extra boost (approx. 10€ worth of VCT).

where is to see this option?

@nanomachine when start recruiting a player, you see that option. It's now a two phase recruiting: in the first add it was (select the player) and in the second you get the option to boost with VCT and confirm.

Africa30 posts1 year old

This is Gen Z online football management,  Let's rock the new season for realistic game!!

Pivabuc12 posts2 years old

What with a situation that you have now 13 youths, and limit is set for 11?

Landlord274 posts2 years old

Overall this is a good update but I don't understand some of the new features:)

Juni37 posts2 years old

what a cool update, thank you

gamerlucky11 posts2 years old

@nicmo please make platinum displayed more then 2 decimal point... i made buy order 19.22 platinum and bought 419 vct.. my platinum at the market left 19.21323315 and when i withdraw my offer my platinum is 19.21 and about 0.00323315 platinum burned and i can't used it at the vct market anymore because vct market only support 2 decimal point

nicmo611 posts4 years old

gamerlucky

@nicmo please make platinum displayed more then 2 decimal point... i made buy order 19.22 platinum and bought 419 vct.. my platinum at the market left 19.21323315 and when i withdraw my offer my platinum is 19.21 and about 0.00323315 platinum burned and i can't used it at the vct market anymore because vct market only support 2 decimal point

@gamerlucky hello, if you mouse hover your platinum amount on the left menu, you can see the exact amount you have.

antoniocrgomes*54 posts2 years old

@nicmo Please be careful to not damage the game instead of improving it. I think the Update about VCT is not great idea and you must update the documentation to explain more about the VCT That doesn't exist in our reality.

Don't forget to update the condition color in the Tactics section like you said before.

Thank you

Minecodersam348 posts2 years old

nicmo

Hey managers!
It’s time for another big update. Season 14 brings some major changes to how clubs operate and how you develop your future stars. Grab a coffee and read on, lots to unpack!


💸 Club Finances — Bankruptcy System is Here

Yes, you can now bankrupt your club! Here’s how it works:

  • Weekly Club Expenses (Mondays) are now mandatory.

  • If your club doesn’t have enough local currency, it will go into negative balance.

  • While in negative:

    • Players suffer a -10% skill penalty during matches.

    • You can’t buy new players or withdraw money.

  • You’ll have 10 days to bring the balance back to positive. If not, you will be sacked.

  • Don’t worry — just trade gold for local currency and your club is back on track instantly.

This adds a layer of realism and risk to financial decisions, so spend wisely!


🏋️‍♂️ Training Tweaks

  • Training skill gains above 90 have been increased:

    • Now +0.4 per skill upgrade, up from +0.2.


👶 Youth System — More Control, Bigger Rewards

We’ve made several key changes to make youth development more impactful and strategic:

📦 Youth Center Capacity
  • The number of youths you can manage per level has changed:
    From 3, 5, 8, 11, 13 → Now 3, 5, 7, 9, 11

🖊️ Prospect Sign Limit (Per Season)
  • You can now only sign a limited number of prospects per season.
    Based on your Youth Center level: 3, 5, 7, 9, 11 signings.

🚀 Free Training Boost on Signing
  • When you sign a new prospect, you get instant free training progress:

    • 1⭐ = +300%

    • 2⭐ = +600%

    • 3⭐ = +900%

    • 4⭐ = +1200%

    • 5⭐ = +1500%
      (That’s 15 skill-ups for a 5⭐ prospect!)

  • Base skills of prospects have been lowered slightly to balance this boost.

📅 Prospect Info Reveal Order Updated
  • Days 0–1: Name + Age

  • Days 2–3: + Preferred Foot + Height

  • Days 4–5: + Player Trait

  • Days 6–7: + Average Quality

  • Days 8–9: + Skills

  • Day 10+: + Preferred Position


💰 sVCT Boosts + New Market

🧬 Boost Youth Further with sVCT
  • Use your stashed VCT (sVCT) to further boost training when signing prospect  players.

  • You can control how much you want to spend using a slider, up to:

    • +3000% extra boost (approx. 10€ worth of VCT).

💱 Internal sVCT Market Launched
  • Don’t want to deal with crypto? Now you don’t have to.

  • We’ve added an in-game sVCT market where:

    • Managers who earn sVCT can sell it.

    • Others can buy it freely, using Platinum.

  • Anyone can create buy/sell orders at custom prices.

This makes VCT utility more accessible and player-friendly, no wallets needed!


I hope you enjoy these updates (used AI to help me format this post) and that Season 14 brings new challenges. As always, thank you for being part of this journey. 💙

Let’s kick off the new season strong!

@nicmo

If for example i have 1000 in the fund and i have to pay 2000, when i pay i go -1000 in my fund. In the federation fund, It Will go +1000 or +2000?

Takeshi*14 posts2 years old

Nice job, Sir Nicmo, this time's update, maybe the concept is a little similar to the old goods market. But this is something different with a new concept.

Next, I hope there is something about the national team manager.

edited on · 1 times

Takeshi*14 posts2 years old

Errach

decent update expect for that VCT boost, that's a laughably bad p2w mechanic

@Errach I don't think so. This boost only applies to one player. This is normal.

nicmo611 posts4 years old

@Minecodersam the fund would get 2000, the full amount.

Rossini23 posts2 years old

Great update, you should implement the function to load VCTs from your personal wallet into the game.

lysybandyta*227 posts2 years old

P2W Youth System

If there is lack of money ingame there are new players needed.

No marketing - no managers - no funds

Minecodersam348 posts2 years old

nicmo

@Minecodersam the fund would get 2000, the full amount.

@nicmo doesnt make too sense. If this happens, the difference will not exist in the fund and Will be a lack of Money in the fund. It's like i Say i have 200€ but in reality i have phisically 100€ in the wallet

Minecodersam348 posts2 years old

The fund should receive only the effective Money available from the managers

edited on · 1 times

Rossini23 posts2 years old

@nicmo could you create a window where the sVCT assignment criteria are indicated?

ALAHLY24 posts2 years old

@nicmo please fix the game how can low average quality and low elo wins have a look at my last national cup match and look commentary

for example in number 4:- how can the against team start new buildup after missing the ball?!!!!!!!!!!

4: Suzuran FC starts a new buildup down the right
4: Jelle van Hoeve(SC) has the ball, Fabio Colleoni(ML) is near by
4: Jelle van Hoeve(SC) goes for a through ball pass to Juvencio Carrillo(MR), will Hazem Bahgat(DL) intercept
4: Jelle van Hoeve(SC) fails the pass
7: Suzuran FC starts a new buildup down the center
I am suffering from mistakes  thanks in advance

Ralf237 posts2 years old

Another one with 58 avg complaining :))

maridiba389 posts2 years old

ALAHLY

@nicmo please fix the game how can low average quality and low elo wins have a look at my last national cup match and look commentary

for example in number 4:- how can the against team start new buildup after missing the ball?!!!!!!!!!!

4: Suzuran FC starts a new buildup down the right
4: Jelle van Hoeve(SC) has the ball, Fabio Colleoni(ML) is near by
4: Jelle van Hoeve(SC) goes for a through ball pass to Juvencio Carrillo(MR), will Hazem Bahgat(DL) intercept
4: Jelle van Hoeve(SC) fails the pass
7: Suzuran FC starts a new buildup down the center
I am suffering from mistakes  thanks in advance

@ALAHLY they started a new buildup 3 minutes after they lost the ball. That doesn't look improbable

ALAHLY24 posts2 years old

where are the 3 minutes ?! and the players I put for corners don't take the post 1 or 2 attack and defense something wrong with the game

ALAHLY24 posts2 years old

@ Ralf yesterday match I was 60 changed the plan from 4-5-1 because I draw

edited on · 2 times

maridiba389 posts2 years old

ALAHLY

where are the 3 minutes ?! and the players I put for corners don't take the post 1 or 2 attack and defense something wrong with the game

@ALAHLY you are showing two buildups, the first at minute 4 and the other at minute 7  

ALAHLY24 posts2 years old

ok where are the missing 3 minutes please look commentary there are other missing minutes

ALAHLY24 posts2 years old

@maridiba it's my turn for buildup

ALAHLY24 posts2 years old

another mistake in the same game:-

77: Suzuran FC starts a new buildup down the right
77: Wael Abdel Rahman(MC) has the ball, Taha El-Khateeb(MC) is near by
77: Wael Abdel Rahman(MC) goes for a through ball pass to Jelle van Hoeve(SC), will Hazem Bahgat(DL) intercept
77: Jelle van Hoeve(SC) may have a chance to shoot, Charlie Hickey(DC) tries to stop him
77: Charlie Hickey(DC) stops Jelle van Hoeve(SC) with a foul, its a freekick!
77: Jundi El-Daly(MC) will take the freekick Hafez El Amrawy(GK) to defend
77: Hafez El Amrawy(GK) saves but goes to corner
78: Jundi El-Daly(MC) will take the corner
78: Jundi El-Daly fails to deliver a good corner
80: Suzuran FC starts a new buildup down the right

ALAHLY24 posts2 years old

same mistake in minute 100 and 103 also same mistake in minute 114 and 117

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