![]() speedtuning 89 posts 1 year old |
on 31-05-2025 17:38:33 (1 day ago) Hi Sending players for training, for example, from 1 star to get 2, 3, 4 or 5 stars? edited on 31-05-2025 17:40:10 (1 times)
|
![]() Osiride 6 posts 4 months old |
on 31-05-2025 17:48:49 (1 day ago) +1 |
![]() nicmo 359 posts 3 years old |
on 31-05-2025 17:55:33 (1 day ago) Are you sure, i think that would make everyone spawn 1 stars and only upgrade if they are good, resulting in less money for the funds. |
![]() woody1897 8 posts 8 months old |
on 31-05-2025 17:58:41 (1 day ago) -1 |
![]() maridiba 195 posts 11 months old |
on 31-05-2025 18:08:28 (1 day ago) I agree with @nicmo, that would be very naive @speedtuning |
![]() speedtuning 89 posts 1 year old |
on 31-05-2025 18:12:11 (1 day ago) Yes, in that aspect, yes, the idea was for players with stars to be bought on the market to improve them, and go more gold for the game but as nicmo says, the system would then be exploited and everyone would buy 1 star players I change my mind xD edited on 31-05-2025 18:13:02 (2 times)
|
![]() FirstWave 23 posts 10 months old |
on 31-05-2025 21:43:57 (1 day ago) -1 the coaches dont have a progress or evolution. The players already have their training to improve his skills, if you want a 5 star players buy him |
![]() Landlord 175 posts 11 months old |
on 01-06-2025 08:29:46 (1 day ago) @speedtuning I agree too that it could have been good idea. I have a player currently I at least wish I can make 2 star. It was suggested in the past and also got negative vote because it's always easy to quit thinking about how some idea has potential to be better than what we have currently, "easier to quit thinking than brainstorm".
In FM player don't have permanent potential, the scout center may evaluated him A potential but when you buy> play him often>hit many good performances, scoring goals and assist consistently> potential improve considerably to A+ allowing him to train and gain skills faster. But since kob is real money game, maybe player can only push 1 star above it potential and cost considerably more to raise 1 star to 2 stars, where signing 2 stars from youth center would be cheaper and financially wise :) edited on 01-06-2025 08:31:54 (1 times)
|
![]() speedtuning 89 posts 1 year old |
on 01-06-2025 08:48:04 (1 day ago) The only way to avoid exploitation of the system would be to upgrade stars players be more expensive than buying a player with those stars. Otherwise, as Nicmo said, the system would be exploited. edited on 01-06-2025 08:48:53 (1 times)
|
![]() maridiba 195 posts 11 months old |
on 01-06-2025 09:14:14 (1 day ago) Even if the upgrade costs more than the original price, the fund would probably get less money overall. One can just spawn a lot of 1 star players, sell the worst of them and upgrade only the best ones. You can obtain a team of selected 5 star players by only paying for them... There would be no point in having random skills and traits if you can spawn for 50 cents |
![]() maridiba 195 posts 11 months old |
on 01-06-2025 10:02:01 (1 day ago) In my opinion, the only way players' stars upgrade could be applied without damaging the economy is by making it hard to earn the right to upgrade: instead of being available for all players, it should be earned by winning individual prizes in National League A. Something like that: - track the average stars for the team in the league matches of the season (weighted average with minutes, just like is done for the AQ) - at the end of the season, when individual prizes (best average, top assist, top scorer) are awarded, if a guy who wins an award has fewer stars than the average of the team (or even the League?) he earns the right to upgrade (+1 star), because he is outperforming players with higher talent. I don't think it makes sense to introduce this feature now, because in most countries the level of the League A is still very low, but it could be an interesting feature for the future if the number of users grows enough and the level of League A becomes higher everywhere. This way, the upgrade becomes less impactful because obviously they can't be top scorers of League A when 15 years old, but they have already had a substantial part of their development. It would be more akin to recognition, rather than a substantial market value increase, and could even be awarded for free or at a symbolic fee. If, in the future, the performance ratings are reworked, it could also make sense to introduce prizes for the best defender, best midfielder, and so on, making it possible to win awards for defenders as well. edited on 01-06-2025 10:05:41 (1 times)
|
![]() villarreal 72 posts 8 months old |
on 01-06-2025 13:56:48 (1 day ago) With Maridiba's idea, I think winning an individual excellence award in the season should come with a reward of additional training points for the following season or a specific number of days. Because that is the motivation for a player to train after a successful season. |
![]() Landlord 175 posts 11 months old |
on 01-06-2025 15:18:56 (22 hours ago) I don't care much about prize for player awards. Just give golden boot in fancy way that display in player individuals awards. This alone can trigger price rise when the player is put on auction and his individual decorated award is a prove of his talent.
The player individual moral has to come up to have meaningful reason for differences in individual player performance, where high moral or negative moral impact individual player performances. Maybe then award winners can have moral boost for early start into season this way individual moral and player award isn't just a brand with no significant value. Award benefits>moral>high moral>excellent individual performance. Where injury, cards and transfer can disrupt or have some negative impact morals so luck still play role on how moral remain high and untouchable through a season. I also mentioned limiting player star improve just 1 star above it birth potential. I don't see anyone hiring 1 star to improve to 5 stars when it can only improve once. There for 1star can go to 2 star and that's for it. 2 to 3.3 to 4 and 4 to 5. 4 stars sign in somehere 25 plat to go 5 star manager pay more 30 to 35 plat where hiring 5 star right away would have cost cheaper. This wouldn't break the current system but instead improve it. @maridiba you got good idea too where player earn some kind individual point from good performance in a season to trigger the option to raise his potential. Nice idea there:) edited on 01-06-2025 15:36:38 (3 times)
|