Forum > Announcements > Updates and Tweaks 27/02/26


nicmo
504 posts
4 years old
on (1 month ago)

Hello Managers! 👋

Season 21 is officially wrapped up! Since it’s February, we’re heading into a short off-season period, but that doesn’t mean things are quiet behind the scenes.

Let’s take a look at what’s changing as we enter Season 22 👇


📊 Experience System Rebalance

We’re reaching the end of the first generation of youth players, and maximum experience values are becoming clearer. Because of that:

  • The Experience bar requirement has been adjusted.

  • A full XP bar now requires 2000 XP instead of 1000.

This change will reduce the overall impact of captains’ team modifiers, making their influence more balanced long-term.


⏱️ Experience Gain Now Based on Minutes Played

Player experience is now calculated more realistically:

  • Players must still play at least 15 minutes to earn XP.

  • Experience gained is now proportional to minutes played.

  • Playing the full 90 minutes grants full match XP.

  • Matches with extra time give additional XP to players who play beyond 90 minutes.

This rewards consistent starters while still encouraging smart substitutions.


💰 NEW: Season Wage Bonus System

During the off-season (Days 28, 29, 30 and 31), you can now set a Season Wage Bonus for your squad.

  • Bonus range: 5% to 25% additional wages

  • Every 5% extra wage = +1% match performance boost

  • Maximum possible boost: +5% performance modifier

From Day 1 of the new season, the bonus becomes locked for the entire season.

You’ll see a reminder on the homepage during off-season so you don’t miss it.

This adds another layer of financial strategy, invest in motivation or save funds?


🎮 Easier Discord Integration

Joining our Discord and getting the “Player” role is now simpler:

  • Just link your game account to Discord directly from the Settings page in-game.

No more manual verification needed.


🤖 Auto-Bid System for Auctions

We’ve introduced an Auto-Bid system for:

  • Referral Rights Auction

  • Player Naming Auction

  • Player Side Training Auction

You can now set a maximum bid amount, and the system will automatically increase your bid whenever someone outbids you (up to your limit).

Perfect for competitive auctions without needing to stay online constantly.


That’s it for the Season 22 changes!

Even though the off-season is short, there’s plenty to plan, wage bonuses, auction strategies, and squad management decisions.

Good luck preparing for Season 22 and may your investments pay off on the pitch! 💙⚽

Errach
47 posts
1 year old
on (1 month ago)

Very good update, especially the experience rework and auto bid.

Minecodersam
328 posts
1 year old
on (1 month ago)

so basically the bonus for experience is halved now? not so good expecially who has INF players..

edited on (1 times)
mehdi04
6 posts
1 year old
on (1 month ago)

new update about Experience System  is not good i wish back to old one better than this

maridiba
333 posts
1 year old
on (1 month ago)

Minecodersam

so basically the bonus for experience is halved now? not so good expecially who has INF players..

@Minecodersam it was becoming too much... with my captain, I often had higher bonus when playing away games...

netracer
46 posts
1 year old
on (1 month ago)

Pffff.. wage bonus system.. who has came up with that idea? Lol I am out..

Minecodersam
328 posts
1 year old
on (1 month ago)

@maridiba halving the bonus is a bit too much honestly. i'm okay with the minutes played, but nerfing down so much the bonus is not good, the inf players now are worthless

set wage bonus? wtf was that? horrible idea

edited on (1 times)
Minecodersam
328 posts
1 year old
on (1 month ago)

wasn't better to create a competition with nations instead? we have them for one year and still they are useless

netracer
46 posts
1 year old
on (1 month ago)

My captain bonus is down from 9.4% tot 4.9% but the good news I can buy it back for 200gold/week.

What a bullshit decision this is. I wish you all the best..

maridiba
333 posts
1 year old
on (1 month ago)

Minecodersam

@maridiba halving the bonus is a bit too much honestly. i'm okay with the minutes played, but nerfing down so much the bonus is not good, the inf players now are worthless

@Minecodersam it just changed the requirements to reach 100%, which is supposed to be top-level experience, but there were lots of players over 200%
It makes sense to me... I had a big advantage before, but it was quite weird to see all those players over 100%

Thuru
480 posts
1 year old
on (1 month ago)

where can i find the Season Wage Bonus System

Minecodersam
328 posts
1 year old
on (1 month ago)

@maridiba strange? if you grew up a player letting him play every day and then you see the bonus is halved you only think they gonna make joke of him (aka I feel like I'm being made fun of too). It was okay to make it like -10% or -20%, but literally halving is considering otrageous for the bonus xp system. hoping @nicmo will reset it, a lot of players will hate this update, apart the minutes played during the match, the only decent part of the update

p.s. and what about the inf players now? they are very worthless now

Alin
202 posts
1 year old
on (1 month ago)

Everyone plays with same rules.

If you think you lost your bonus... consider that all your opponents lost their bonus/ got halved also

 

Minecodersam
328 posts
1 year old
on (1 month ago)

yes @alin i thought about that, but it dosn't work with the sum of the bonuses. now with this update who has low xp players has more advantage respect who has players wwith more xp

Thuru
480 posts
1 year old
on (1 month ago)

I see Some big problems and an answer on that would be usefull.

when you have pulled a youth and when its 17y or 18y when you have promoted you let Normely that player play 15 minits to get the exp. With this update you get forced to let play the player 90 minits where player is not good enough to do that so you lose matches.

other problem its not good for subs. You want Some player play something shorter becouse they are not ready

players need exp or need earn exp. So the update gives a huge problem about that. Specially for teams what play A1 league strong leagues. 
 

hopefully someone can explain this

for low level leagues this all dont matter or very less matter where by strong league teams this really hurt and gives problems.

b1c10
118 posts
1 year old
on (1 month ago)

Overall, I quite liked this update. The changes to the captain and experience system caught me a little by surprise, but since they affect all clubs equally, the overall impact is minimal. The main difference now lies in how we manage the team and prepare for upcoming opponents.

Previously, the competition for the captain had become unsustainable. For example, a captain with 15% experience compared to one with 10% created a 5% difference that could completely negate the home team's advantage. Now, this will no longer happen—the difference will be much smaller, around 1% to 2.5%. This is because the captain calculation formula uses the player's maximum total experience.

Regarding youth players, this update could improve the experience gain in the youth league. enlightened

pinuscz
5 posts
6 months old
on (1 month ago)

Please boost the youth league, make their matches count as 24hMatch(1.5x) 

Ralf
209 posts
1 year old
on (1 month ago)

Good update 

Heracles
15 posts
1 year old
on (1 month ago)

And now only delete the stupid 10% birthday bonus

Fletcher90
91 posts
1 year old
on (1 month ago)

Not sure why you complaim about captain bonus, it should be capped on 100% means 5%. I also had player with 9.4% captain bonus, which is halved. Also, it is fair that player get more experience for full match compare to 15 mins. 

Tadalion
43 posts
1 year old
on (1 month ago)

Nice! Thanks..

netracer
46 posts
1 year old
on (1 month ago)

Fletcher90

Not sure why you complaim about captain bonus, it should be capped on 100% means 5%. I also had player with 9.4% captain bonus, which is halved. Also, it is fair that player get more experience for full match compare to 15 mins. 

@Fletcher90 first of all, because INF players where expensive and investment was made with the captain bonus in calculated. Now the rules are changed out of nowhere.

And why should someone pay 5-25% on their total wages (or have the opportunity to) to get 1-5% bonus on skills?

nkkurian
10 posts
6 months old
on (1 month ago)

Great updates! Love the wage bonus. 

Stoneisland
246 posts
1 year old
on (1 month ago)

Good update.

Nicmo, could you remove the three-player limit for sales? Thanks.

antoniocrgomes
54 posts
1 year old
on (1 month ago)

Disgusting updates. I'm here to have fun, not to give you fucking money. Enough is enough

nanomachine
23 posts
1 year old
on (1 month ago)

proportional experience gained based on minutes played really hard for youth player, really hard for get 10 XP with -25% skill penalty

Caiman
13 posts
1 year old
on (1 month ago)

According to what I've read here, the experience players receive per match has been reduced.

 

However, the penalty for being young remains.

 

I've been calculating how many minutes a young player needs to play ALONE so that their entry into the game isn't penalized. Obviously, no one will field their young players that way.

--Up to 10 XP, they suffer a 25% skill penalty.

 

Between 10 and 40 XP, the penalty is reduced to 10%.--

 

I'm not saying you should correct what was included in the update, but I think you forgot to apply these penalty percentages.

 

If before, 15 minutes was 1%, and now it's 0.35%, then they should stop penalizing players once they reach 12% experience.

 

I think that makes perfect sense. Regards

Spiler
57 posts
1 year old
on (1 month ago)

Caiman

According to what I've read here, the experience players receive per match has been reduced.

 

However, the penalty for being young remains.

 

I've been calculating how many minutes a young player needs to play ALONE so that their entry into the game isn't penalized. Obviously, no one will field their young players that way.

--Up to 10 XP, they suffer a 25% skill penalty.

 

Between 10 and 40 XP, the penalty is reduced to 10%.--

 

I'm not saying you should correct what was included in the update, but I think you forgot to apply these penalty percentages.

 

If before, 15 minutes was 1%, and now it's 0.35%, then they should stop penalizing players once they reach 12% experience.

 

I think that makes perfect sense. Regards

@Caiman That would be nice but i don't think will happen, you can make a player to have no penalty after 2 continental full matches + one in local league. At that point exp penalty would be useless

mikyre92
22 posts
1 year old
on (1 month ago)

💰 NEW: Season Wage Bonus System

During the off-season (Days 28, 29, 30 and 31), you can now set a Season Wage Bonus for your squad.

  • Bonus range: 5% to 25% additional wages

  • Every 5% extra wage = +1% match performance boost

  • Maximum possible boost: +5% performance modifier

From Day 1 of the new season, the bonus becomes locked for the entire season.

You’ll see a reminder on the homepage during off-season so you don’t miss it.

This adds another layer of financial strategy, invest in motivation or save funds?





so a player need to invest for win..... and can't fun in the game

Fletcher90
91 posts
1 year old
on (1 month ago)

mikyre92

💰 NEW: Season Wage Bonus System

During the off-season (Days 28, 29, 30 and 31), you can now set a Season Wage Bonus for your squad.

  • Bonus range: 5% to 25% additional wages

  • Every 5% extra wage = +1% match performance boost

  • Maximum possible boost: +5% performance modifier

From Day 1 of the new season, the bonus becomes locked for the entire season.

You’ll see a reminder on the homepage during off-season so you don’t miss it.

This adds another layer of financial strategy, invest in motivation or save funds?





so a player need to invest for win..... and can't fun in the game

@mikyre92 when it was different? At least in this game you can get money back too

BiSteam
53 posts
1 year old
on (1 month ago)

With this pay-per-win update (salary bonus), this will be my last season. Thanks for everything.

Mango900
5 posts
1 year old
on (1 month ago)

Hi Nicmo, I’d like to say just one think about the “Season Wage Bonus System” and in general about those kind of updates. Introducing it on February 27, right before the new season, wasn’t the best decision. Personally, I didn’t have enough time that day to play and properly understand whether it made sense to set it or not.

In my opinion, changes like this require more time for players to learn and evaluate them, not just a single day.

Fletcher90
91 posts
1 year old
on (1 month ago)

Mango900

Hi Nicmo, I’d like to say just one think about the “Season Wage Bonus System” and in general about those kind of updates. Introducing it on February 27, right before the new season, wasn’t the best decision. Personally, I didn’t have enough time that day to play and properly understand whether it made sense to set it or not.

In my opinion, changes like this require more time for players to learn and evaluate them, not just a single day.

@Mango900. Agree, this was available only for 1 day, othervise you miss bonus for 1 season. Also, maybe to consider that you can set this option once per week

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