With player ageing finally kicking in, what's the point of still having salaries decreasing with age? In real life, players' wages decrease because their performances drop, not because of their age.
Players like Cassano and Balotelli reached their top salaries when 25 yrs old, Lewandowski and Ibrahimovic when 35 yrs old. For the same AQ, having lower salaries for young players is realistic, but lower salaries for old players don't make much sense.
I understand that, without player ageing, it was a way to mimic the real-life evolution of the salaries, but it wasn't realistic, and now it is not necessary anymore. I suggest using the same age coefficient after 25 yrs of age, and let the skill decrease after 31 take care of salary reduction. Otherwise, we will always be advantaged compared to the new users, having old 5-star players who play much better than the young ones, and earn less money. What if my INF captain retires when 38 yrs old with low salary? I would win the lottery
With player ageing finally kicking in, what's the point of still having salaries decreasing with age? In real life, players' wages decrease because their performances drop, not because of their age.
Players like Cassano and Balotelli reached their top salaries when 25 yrs old, Lewandowski and Ibrahimovic when 35 yrs old. For the same AQ, having lower salaries for young players is realistic, but lower salaries for old players don't make much sense.
I understand that, without player ageing, it was a way to mimic the real-life evolution of the salaries, but it wasn't realistic, and now it is not necessary anymore. I suggest using the same age coefficient after 25 yrs of age, and let the skill decreasing take care of salary reduction. Otherwise, we will always be advantaged compared to the new users, having old 5-star players who play much better than the young ones, and earn less money. What if my INF captain retires when 38 yrs old with low salary? I would win the lottery
@maridiba
its now 30+ years where skills get decreased and Thats fine. No need to do that at age of 25. I should earlier let do that from age 31+
-1 If we want a realistic simulator, The old players of The club always have high salaries due to his career and perfolance among The years in The club, they are The veterans
Is complicated. But with aging we gonna lose some of the performance,so makes sense to have the wage dropping also, no?
@Alin, that's not true. Their salary drops at 30, but they only start losing a few points in the physical skills at 31, and it's less than what they get from the training in a season.They most likely will reach their peak at 33-34.
Currently, the players receive a pay cut when they turn 30, even if they are better than ever and still growing
That's unrealistic; players with the same AQ must get the same salary, and only receive less money if their AQ drops (that already accounts for the effect of the skill losses). It can be ok to have the youths paid less than other players with the same AQ, to mimic what happens in real life, because they only start getting paid well after showing what they can do. But after that age, only AQ must count.
It's not just unrealistic, it's going to damage the economy: in real life, when the players get old, their performance drops and they usually move to weaker clubs, and that helps the players' market.
Here, with the current situation, selling the old players is stupid because they get paid less for the same performance! If things stay like this, I'm looking forward to next season, when my best players turn 30 and start earning less money. It's much more convenient to rely on them until they retire and buy youths with lower frequency, which would be a huge competitive advantage for the club, but would lower the prizes (just like the discounted salaries do).
For the game's economy, this salary decrease with age could be even worse than the choice to spend most of the budget of the global funds on the first CL, played with shitty players. But if people like it, I may as well take advantage of it
Let's forget about what is realistic and ecologically valid and think of the experience people who invest massively have. In my opinion these players who play / invest hard need to have a win any now and then.
Why? Because in long term they will invest more. I m not denying what u say, but maybe we need look at this from a player perspective also.
Dearest Maridiba, many things are unrealistic, first and foremost your team. In the last 12 seasons in the Italian league, you've lost only 16 games out of 360, despite having a weaker team than mine. This raises a lot of DOUBTS in me, as well as being unrealistic.
@Alin, as far as I know, the best way to encourage the investors is to increase the prizes of the main competitions, but lowering the salaries of the old players does exactly the opposite, because there is lower income for the national funds, and also a lower income for the global funds, as it becomes more convenient to buy youths at a lower frequency.
Don't forget that a more realistic game would also be more attractive to potential new users, and having more users contribute to the prize pool only has positive effects on the amount. What are the disadvantages for the investors?
Dearest Maridiba, many things are unrealistic, first and foremost your team. In the last 12 seasons in the Italian league, you've lost only 16 games out of 360, despite having a weaker team than mine. This raises a lot of DOUBTS in me, as well as being unrealistic.
@Stoneisland your problem is thinking that have higher Avq team is being better, and you cant even get a spot on CL (well, at least you will get it thanks to @maridiba and palermo) and you could not even win a low level competition like CC, by the way @maridiba not only get that % win on Italy, he usually gets semifinals or final in CL, so maybe is not unrealistic, maybe is that he make the right things and you dont.
PS. You told me a months ago that I only got 2 championship on Spain and that made you laught… since that message, I won another 5 more championships and you could not even win a single tittle, and you laught about Spain level and you lost 2 times in CC vs 4th Spanish team😝
Is complicated. But with aging we gonna lose some of the performance,so makes sense to have the wage dropping also, no?
@Alin, that's not true. Their salary drops at 30, but they only start losing a few points in the physical skills at 31, and it's less than what they get from the training in a season.They most likely will reach their peak at 33-34.
Currently, the players receive a pay cut when they turn 30, even if they are better than ever and still growing
That's unrealistic; players with the same AQ must get the same salary, and only receive less money if their AQ drops (that already accounts for the effect of the skill losses). It can be ok to have the youths paid less than other players with the same AQ, to mimic what happens in real life, because they only start getting paid well after showing what they can do. But after that age, only AQ must count.
It's not just unrealistic, it's going to damage the economy: in real life, when the players get old, their performance drops and they usually move to weaker clubs, and that helps the players' market.
Here, with the current situation, selling the old players is stupid because they get paid less for the same performance! If things stay like this, I'm looking forward to next season, when my best players turn 30 and start earning less money. It's much more convenient to rely on them until they retire and buy youths with lower frequency, which would be a huge competitive advantage for the club, but would lower the prizes (just like the discounted salaries do).
For the game's economy, this salary decrease with age could be even worse than the choice to spend most of the budget of the global funds on the first CL, played with shitty players. But if people like it, I may as well take advantage of it
@maridiba are you sure about it? i have some 30 years old skilled players and their wages continue to grow
@maridiba are you sure about it? i have some 30 years old skilled players and their wages continue to grow
@Minecodersam, this is in the documentation:
Player wages are primarily determined by their average quality (AVQ). Wages are calculated in Platinum and paid in local currency, this ensures all clubs pay the same amount of wages per AVQ point, no matter the local exchange rate.
Player age also influences wages: Younger players earn less.
Under 17 years old: They don’t receive any wage.
Ages 17–19: They earn 60% of the base wage.
Ages 20–24: They earn the full base wage (100%).
Ages 25–29: They earn 20% more than the base wage (120%).
30 and above: They earn the full base wage (100%).
The base value depends only on the AQ, and then there is the age multiplier. The salary has a sudden drop at 30th birthday, due to the age multiplier, then it obviously continues to grow because the players keep improving.
As a consequence, if you have two players with the same AQ, but one is 29-yrs old and one is 30-yrs old, you end up paying 20% more for the younger one. And this is not realistic, at all... it would make much more sense to have a fixed age multiplier after 25. If the salary drops, it has to be because they become weaker...
@maridiba are you sure about it? i have some 30 years old skilled players and their wages continue to grow
@Minecodersam, this is in the documentation:
Player wages are primarily determined by their average quality (AVQ). Wages are calculated in Platinum and paid in local currency, this ensures all clubs pay the same amount of wages per AVQ point, no matter the local exchange rate.
Player age also influences wages: Younger players earn less.
Under 17 years old: They don’t receive any wage.
Ages 17–19: They earn 60% of the base wage.
Ages 20–24: They earn the full base wage (100%).
Ages 25–29: They earn 20% more than the base wage (120%).
30 and above: They earn the full base wage (100%).
The base value depends only on the AQ, and then there is the age multiplier. The salary has a sudden drop at 30th birthday, due to the age multiplier, then it obviously continues to grow because the players keep improving.
As a consequence, if you have two players with the same AQ, but one is 29-yrs old and one is 30-yrs old, you end up paying 20% more for the younger one. And this is not realistic, at all... it would make much more sense to have a fixed age multiplier after 25. If the salary drops, it has to be because they become weaker...
@maridiba well i think it's right. In real life players lose value when they get old but they don't lose skills and experience (major part of it), except for the physical skills for obv reasons
@Markitoss - Sangria friend, come to Italy, you'll end up like me. Since my last time, I haven't seen you win so much in European cups; winning in Spain is like winning in Indonesia. I love you, brother. Bye.
@Minecodersam, market value and salary are two completely different things... 39-year-old Ibrahimovic was paid about 7 million € net per year by AC Milan. His market value was much lower than his yearly wage, as nobody would pay a high transfer fee for a player who is about to retire, despite being among the players with the highest salaries in Serie A. Transfermarkt says it was a little more than 2 million.
When he was playing for Juventus (until 25-years-old), his salary was less than 2 million, but his market value was about 35 million. It's quite common. Older players have high salaries and low value; younger players have low salaries and high value. But market value is useless here, because there are auctions, and the users decide it.
@maridiba are you sure about it? i have some 30 years old skilled players and their wages continue to grow
@Minecodersam, this is in the documentation:
Player wages are primarily determined by their average quality (AVQ). Wages are calculated in Platinum and paid in local currency, this ensures all clubs pay the same amount of wages per AVQ point, no matter the local exchange rate.
Player age also influences wages: Younger players earn less.
Under 17 years old: They don’t receive any wage.
Ages 17–19: They earn 60% of the base wage.
Ages 20–24: They earn the full base wage (100%).
Ages 25–29: They earn 20% more than the base wage (120%).
30 and above: They earn the full base wage (100%).
The base value depends only on the AQ, and then there is the age multiplier. The salary has a sudden drop at 30th birthday, due to the age multiplier, then it obviously continues to grow because the players keep improving.
As a consequence, if you have two players with the same AQ, but one is 29-yrs old and one is 30-yrs old, you end up paying 20% more for the younger one. And this is not realistic, at all... it would make much more sense to have a fixed age multiplier after 25. If the salary drops, it has to be because they become weaker...
@maridiba Ages 17–19: They earn 60% of the base wage. , but 5 star players, 17 Yo having a personal wage below 1 cent, fair balance game XD paying 50E and then, 1 cent wage :D As long as min wage aint increasing, this will as bad as it is now and to asnwer at your topic quest, wage is just fine to decrease since their quality goes down.
@Adrian09 I totally agree with you, wage is just fine to decrease since their quality goes down. If I had to choose, I would completely remove the age coefficients, and let the quality of the player be the only parameter.
The lower coefficient on the youths is realistic, but in real life they get paid less because you only know how much they are worth after they show it on the pitch. Here, we already know the skills, so it's not that bad to pay them for how much they are worth. In any case, that shouldn't make a big difference because they are very weak in the first seasons
@Adrian09 I totally agree with you, wage is just fine to decrease since their quality goes down. If I had to choose, I would completely remove the age coefficients, and let the quality of the player be the only parameter.
The lower coefficient on the youths is realistic, but in real life they get paid less because you only know how much they are worth after they show it on the pitch. Here, we already know the skills, so it's not that bad to pay them for how much they are worth. In any case, that shouldn't make a big difference because they are very weak in the first seasons
@maridiba Why you always have to come with this " But in real life" when game is not close to what happens real life. IF game keep wages this mediocre for the period 17-20 yo while they raise avq( if players decide to actually increase avq) , funds go back to 0 since there isnt another option left to fund the game apart pulling them which aint actually happening. Game has to adapt to its need not to relly on real life things, many things here are out of real life things...
@Markitoss - Sangria friend, come to Italy, you'll end up like me. Since my last time, I haven't seen you win so much in European cups; winning in Spain is like winning in Indonesia. I love you, brother. Bye.
@Stoneisland why dont come you here?? I bet your tittles number still similar, as I said, you lost two times on CC vs 4th Spanish Team, so thats mean you cant even win on Indonesia 🤔
edit. Italy 68.2, Spain 64.7, Indonesia 54.2 I guess someone speak without having any idea, surprise surprise 😄 and with all respect for Indonesian players of course, not like this guy.
@maridiba Why you always have to come with this " But in real life" when game is not close to what happens real life. IF game keep wages this mediocre for the period 17-20 yo while they raise avq( if players decide to actually increase avq) , funds go back to 0 since there isnt another option left to fund the game apart pulling them which aint actually happening. Game has to adapt to its need not to relly on real life things, many things here are out of real life things...
@Adrian09 there could still be many things to improve, but the game is definitely closer to reality compared to how it was at the beginning. The first version, with the energy drink and magic snacks, looked more like a scam site than a football manager game to me. I only decided to invest in shares because I never had problems with MPL, so I knew it would be safe to put money here. And I can already see the difference between the feedback I received from my first referrals, one year ago, and the ones who are signing up now.
When simulating economic systems, you have to be as close as possible to reality because economic systems tend to self-regulate, and unrealistic features are prone to being exploited. Can we play with discounted salaries for older players? We can for sure, but it has consequences... top teams will keep them longer, and if their career at the top level becomes longer, it means we need youths with lower frequency. Plus, having a player retire two seasons later will make a lot of difference; things become more random. No wonder you like that XD
@maridiba Why you always have to come with this " But in real life" when game is not close to what happens real life. IF game keep wages this mediocre for the period 17-20 yo while they raise avq( if players decide to actually increase avq) , funds go back to 0 since there isnt another option left to fund the game apart pulling them which aint actually happening. Game has to adapt to its need not to relly on real life things, many things here are out of real life things...
@Adrian09 there could still be many things to improve, but the game is definitely closer to reality compared to how it was at the beginning. The first version, with the energy drink and magic snacks, looked more like a scam site than a football manager game to me. I only decided to invest in shares because I never had problems with MPL, so I knew it would be safe to put money here. And I can already see the difference between the feedback I received from my first referrals, one year ago, and the ones who are signing up now.
When simulating economic systems, you have to be as close as possible to reality because economic systems tend to self-regulate, and unrealistic features are prone to being exploited. Can we play with discounted salaries for older players? We can for sure, but it has consequences... top teams will keep them longer, and if their career at the top level becomes longer, it means we need youths with lower frequency. Plus, having a player retire two seasons later will make a lot of difference; things become more random. No wonder you like that XD
@maridiba LOL, admin removed energy drinks and added back the boost on youth when you sign them up, that s quite like in reality i guess. OFC, you want higher wages for old players but a minimum insignificant low wage for the younger one. The real issue in this game arent the old players or that their wage decrease since their quality goes down but its this stupid 1 cent wage for young players lol...there are many countries where werent pulled youths, first it comes in mind is Germany, there arent even enough real managers in league 1 but once the players of curent manager retire, even if all those real managers from league buy youths, they will have 11 cents wage/week :D so. they pay a few hundreds of euro to fight for less than an euro reward? thats the cringe part, keep lying yourself that game has to be realistic or that it is, that wont bring funds in game. IF there arent nice prize, no matter what ads people run, or however they bring new players into game, they wont stay around, people with money wont spend money to fight for a few euro :). Free to play players are ok, but they kinda dont really help at all this game, compared with MPL as you said, there workers are needed to run companies , here, f2p players legit dont bring any advantages to game, oposite, they milk some funds which come of investors pocket. So, game should be adapted based on investors opinions not based on F2p players...
Why to increase the wage of an youth, if they are not ready for the competition,they need time to be first 11 and to bring results. Like this I will keep an old team and milk others,for what to pay 50€ per youth,if I must pay bigger salary till they can have results,I understand that the prizes in rewards must be balanced or to grow more,but also must be fair for all,till now the wages where to high,now we want high wages for youth,then how you encourage the new ones to promote good youths,if they see low prices on transfer market,you get cheap players,and not waiting for youth to grow and paying more for wages. Also youth with traits,I don't see that someone will risk money on them....