Forum > Suggestions (International) > Number of transfer listed players, Recruiters' profit and Ads


antoniocrgomes
53 posts
1 year old
on (6 months ago)

Hi there,

I think there's a high necessity to increase the number of players listed in transfer market.

The responsible of this game must think twice and better about this game and make changes to keep pleased all the coaches. I think there's a lot of coaches tired of investing to profit the recruiters.

This game is designed to profit recruiters and seems more like a pyramid scheme than fun. I understand that those who developed and continue developing this game deserve to earn something, but what recruiters get and 15% for the fund as well is too much.

I have also found another soccer game (OSM) where there's ads for PC. Why didn't you find any providers yet?

This is my opinion and anyways I'm looking for another alternatives to Go. If someone around has the same opinion please let your comment and alternative games.

 

Landlord
266 posts
1 year old
on (6 months ago)

but OSM is a virtual football manager game with fake currency :)

Good old days I use to play that and my account still active there haha I especially love it simple tactical setup yet very functional through match play, and adjustable bars to tweak stuff up. Good game but not a real money game and for that it simply can't be compared to the effort it takes to develop kob:) 

maridiba
327 posts
1 year old
on (6 months ago)

@antoniocrgomes, the number of players on the market is even too high compared to how many bids are actually finalized. We don't need to increase the supply of players; we need to increase the demand for them, i.e. the number of users. That's the big issue for KOB, compared to the manager games with virtual money.

When money is virtual, you can create it out of the blue without consequences, and it's easy to make the users happy. Any dumbass can grow a big team over time if, overall, the total rewards are higher than the total expenses needed to maintain all the clubs; they will all be happy and satisfied thinking they are good at managing their team. That's how most of those websites keep the users playing...

Since they don't give back money to the users, they can also use a consistent part of the budget to advertise, which is basically their main expense. So they can easily find new users and keep them by making the game easy, and also have enough traffic to place ads, and have more income.

KOB uses most of the income for the prizes; having a big budget for advertising would substantially reduce them. The only way to attract new people to KOB is through referral commissions, if we want to keep decent prizes. And I don't think they are paid too much, at all. I have recruited about 600 people until now. I'm among those who brought more people here, yet my income from recruiting is nothing compared to the income of my team, and I'm fine with this situation. Having a competitive team, the main reason for recruiting is not the commissions, but the potential increase in the CL prizes if the number of users grows, in my opinion.

 

 

Stoneisland
244 posts
1 year old
on (6 months ago)

@maridiba.++++ I ask Nicmo to absolutely commit himself, giving top priority to a TOP-NOTCH TUTORIAL THAT EXPLAINS THE GAME STEP BY STEP TO NEW USERS. THANK YOU

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