Adrian09 93 posts 7 months old |
on 04-06-2024 16:20:54 (7 months ago) Hi, I was looking in game's documentation and couldnt find info regard these questions i got: 1. At what age, a young player can play for team. 2. At what age a player retires. 3. A trainer, how many years (seasons) can he train. 4. Refferals seems to be under a person forever, but, what happens if a refferal gets banned or doesnt play anymore? 5. What is the impact on upgrading building from stadium, apart staium itself, on the rest is nothing about.
Thanks, |
Adrian09 93 posts 7 months old |
on 04-06-2024 16:22:31 (7 months ago) Forgot to write, but there is question 6. What is the difference of a trainer and a player according to their stars, how much its the improvement per star. |
nicmo 277 posts 3 years old |
on 04-06-2024 16:37:04 (7 months ago) added to the documentation: Player Life
coaches will retire in their 60's if a recuiter dissapears, his recruits will go to his recruiter. there is no timing right now as this is not implemented yet. please check the little "i" in each player training, it will tell you the math around the speed of training for each player, how talent affects this. |
Adrian09 93 posts 7 months old |
on 04-06-2024 16:45:14 (7 months ago) hi, Checked that little "i", i saw that there is a 1.2 multiplier from building and 1.5 from trainer, but, it doenst show what will be the improve with a better building and trainer. I will make a guess, i think each star add 0.5 point and building might be 0,2 but, looking forward for an official information.
Thanks, Adrian. |
nicmo 277 posts 3 years old |
on 04-06-2024 16:49:20 (7 months ago)Stadium
Facilities
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Adrian09 93 posts 7 months old |
on 04-06-2024 17:35:11 (7 months ago) Thanks for your answers, but, it doesnt help finding yet how big its the improvement with any star difference per trainer and what is actually the speed which each level of training ground gives. Would help if you can put down the difference :D. At same time, i understand game will sufferent updates but, is there any ideas to balance the stadium/ticket price, at this moment, makes no sense to upgrade yet the stadium since the benefit its too small compared with cost. The more precise the explanation are, the easier to get through game is.
Take care, Adrian. |
ottonno1303 11 posts 7 months old |
on 04-06-2024 17:45:18 (7 months ago) The thing that interests me is the point of ticket prices are fixed. A little more detail on how earnings could be made will be very welcome. Since my two recruits are not able to invest and grow via this method. |
nicmo 277 posts 3 years old |
on 04-06-2024 18:12:11 (7 months ago) Ticket prices and players wages are somewhat experimental until we have an idea how well each global fund is stocked in gold. |
speedtuning 62 posts 9 months old |
on 04-06-2024 18:24:09 (7 months ago) You can do it like it was in GoalTycoon, there is a minimum and a maximum for the ticket price. the difference is that at the highest level it will lower the morale of the players |
Adrian09 93 posts 7 months old |
on 04-06-2024 18:27:21 (7 months ago) If game will become a copy of Goaltycoon it won t be a succesfully one. Stop rellying on that game and build a new sistem. There is a reason why that game got shutdowned. It might be me, but i woudlnt like to find out i play a copy of that game. Adrian. |
speedtuning 62 posts 9 months old |
on 04-06-2024 18:31:19 (7 months ago) I just gave the idea because it was like nicmo said, if there isn't something to harm the increase in ticket prices, everyone will do it and there won't be money to pay for the tickets later. the game is aimed at MPL not another game similar to Goaltycoon |
Adrian09 93 posts 7 months old |
on 04-06-2024 18:36:28 (7 months ago) @speedtuning First, you aimed the game "Goaltycoon" when you made your post. Second, nicmo said he needs to find a formula to balance the fund of each zone with players wage in a way to not exploid the sistem, that seems the solutions for me. Adrian. |
ottonno1303 11 posts 7 months old |
on 04-06-2024 18:36:31 (7 months ago) What could be done is programming a formula that determines the minimum and maximum ticket prices that could be set based upon the strength of the various global funds. Together with a ultimate limit. This ensures the max ticket prices wont get to outragious and whenever a fund gets low the teams still making some money. This way you take the basic idea from the other game while improving on it. |
speedtuning 62 posts 9 months old |
on 04-06-2024 18:41:22 (7 months ago) if something needs to be done regarding ticket prices, but nothing that exploits the system too much so as not to run out of funds later. This is the way |
nicmo 277 posts 3 years old |
on 04-06-2024 19:48:34 (7 months ago) and you still have to think about the exchange rate for each country, because right now if you lower the exchange from your local currency a lot, you get paid more for the tickets since they are a fixed value :) |
ottonno1303 11 posts 7 months old |
on 05-06-2024 08:51:18 (7 months ago) whoopsy, the nlg value decrease was my doing Nicmo :P |
lysybandyta 175 posts 7 months old |
on 05-06-2024 10:09:35 (7 months ago) I made a transfer by card. My funds left my bank account 3hours ago and they still aren't booked here. How long is the adding funds process? thanks nicmo for fast responding! :D edited on 05-06-2024 10:10:34 (1 times)
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Cabbage 33 posts 7 months old |
on 05-06-2024 10:59:55 (7 months ago) I made a transfer by my card. I see my account balance here, but I can't trade it for gold (price is falling every minute...). How long is the adding funds process?
EDIT: nevermind... I just looked in my office xD edited on 05-06-2024 11:02:37 (1 times)
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