Would it be helpful if a manager could set a default skill to increase for each player and when training progress goes above 100, that skills gets trained automatically? The manager can change this default skill any time.
Would you use it?
ΚοινότηταSuggestions (International)
Would it be helpful if a manager could set a default skill to increase for each player and when training progress goes above 100, that skills gets trained automatically? The manager can change this default skill any time.
Would you use it?
επεξεργάστηκε στις · 1 φορές
Yes!
I prefer to enter them manually, but it would be a convenient option to add
Nice idea, I think I would use it in many cases
hello Nicmo
if we have the choise yes its good
Yes
Yes
Yes
YES
Yes
That's helpful
I think the same that Fenix, I like to do it manually. I like to ensure not to exceed the 60% level (due the lower increase from there on), unless the automatic increase can be set with that kind of conditions =)
big YES.
Bah. I would still do it manually because im a control freak :D
Yes
Sounds good. BIG yes!
Yes, is good idea
Can be done, but I like to take my time manually :))
It doesnt take a loot of time and i have a control over the process
no need this change
Yes !
Depends on the implementation. The reason I suspect I would do this manually regardless is not that the challenge is knowing which skill to train, its to know when I need to stop training a particular skill. I.e. I want to train tackling until level 75 then I want to focus on positioning until level 70 then I will do heading till level 70, then return to tackling for example.
So if you implemented:
>Set increase to skill "foo", until level "x", then provide a alert saying player has reached specified level.
I would use this 100%. Otherwise I would still need to do it manually.
I think this is going to help the unmanaged team. The meaning of Manager diminishes.
@efighter you still have to login and click to train the players, otherwise they don't receive points
You allow this automatic change next is automatic training of players at 00:00 hours.
Unnecessary change.
I agree with Iordaust: it's a good option, but I want to train players on a certain skill up to a point where I have to switch to another one. And with an alert to inform that automatic training has stopped, so that I can choose another one, be with same coach or another (in that case, I don't want to lose a day, and the alert is useful in the day that the player reached the alert level).
Otherwise, I need to do it manually, at least for some players. Anyway, this needs to be optional, of course
Good idea!
I like the way it works today, I think the only thing that could be improved is to have a better explanation on how the formulas work to calculate whether a dribble is successful or not. It would also be clearer what is necessary to train or not for each tactic.
Manual
Manual we need active players no automatic :D
Yes
Yes.
The manager set the skill and the player auto-train whitout limit. It´s the manager´s responsability change the auto-train to another skill or lost the skill points (be a active manager or die XD)
The players in the unmanaged teams can receive auto-train in random skill in the Season starting day, this way the players can train diferent skill montly and they can be competitives
My preference is manual :)
But yes, It would be nice when you choose between this or manual.