Is any benefit in having Dirty, Error or Injury prone players?
So far from what I can see we all kind of avoid buying them...? Maybe a good idea is to balance the demand and all negative traits have a positive aspect also.
E. Q. Injury prone are faster than others players by default
Dirty - are stronger etc.
Benefit or improved compensation to be set by admin.
You stil get to have the cards and injuries, but give you a bit extra when on pitch.
Maybe an idea is - dirty ones are stronger built and they don't get injuried as often as normal players.
INJ prone - have increased fair play attitude and rarely get booked
Error prone - have an similar chance of launching a counter attack as triggering one for the opponent.